December 8-11 2008 / Washington DC
(link)
“The hottest trends in e-Learning are the use of social networks and other collaborative tools, and the explosion of Immersive Learning Simulations (ILS) and Serious Games. These technologies offer huge potentials, but also thorny challenges, for achieving new levels of learner engagement, collaboration and performance improvement. But now more than ever, we must also demonstrate the organizational value of our efforts. You can accomplish this by focusing on the creation and measurement of learning transfer… which will increase productivity and thus demonstrated value.
The Guild has organized three special face-to-face workshops so you can explore these topics with other like-minded e-Learning professionals. Don’t miss this unique opportunity to get the info you need to help your organization get game, get social, and get learning.”
Unfortunately, I am not in the DC area – but for others interested in this topic, I wanted to pass on a social network focused on learning: http://network.clomedia.com/
It is another community using Ning.